Wednesday 6 January 2010

The submissive speaks: The semiotics of visuality in virtual BDSM fantasy play.

The paper explores the mutually-constituted relations between avatars, space, and artifacts depicted in players’ profile portraits in a Second Life BDSM community. The significance of these images is not simply their representation of the lifestyle; they also convey the entertainment and interactive significance of virtual BDSM fantasy play. Through 3D game technology and photographic conventions, participants of BDSM community collectively construct a grammar and symbolism of power and submission through institutional structures (BDSM communities and lifestyle practices), enforced roles (dominance and submission, master/mistress and slave), and virtual photographic technologies (in-game instant snapshots). In the process, the spectator consciously and unconsciously participates in the power dynamics that these portraits depict.

Bardzell, S. (2006). The submissive speaks: The semiotics of visuality in virtual BDSM fantasy play. Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, p.99-102, 30-31 July 2006, Boston, United States of America.

link abstract

[Via http://bdsmstudies.wordpress.com]

No comments:

Post a Comment